Sega has released a full list of supported titles for the new hub, and while there are some big omissions (like Sonic the Hedgehog), it's a pretty solid list. When I try to play this game on Steam, the main menu window for the collection will open it won't let me run a game on it (it starts to open it for a split second and then it instantly crashes). Of course, the question is: how far does the Steam Workshop support go? I expect that you'll probably be able to release alternate sprite work for supported titles, but how deep will Sega let fans take it? Are we talking about allowing full ROM hacks? Those questions will remain unanswered until the new hub launches. Having an issue with the Sega Genesis/Mega Drive collection. Now though, there's hope for the modding scene. Those fan games have persisted under the radar because Sega has not pursued them legally, except in a few cases. SEGA Mega Drive & Genesis Classics se actualiz esta semana en Steam (ademas de llegar a PS4 y Xbox One) agregando mejoras graficas y nuevas funciones como u.
For games like Sonic the Hedgehog and Streets of Rage, fans have long made and distributed their own levels, expansions, and even full sequels. This is seemingly the first time any platform holder has allowed legal modification of its titles.
Allowing to players to not only modify classic Sega games, but also share those modifications is a huge change for the classic mod community. "The new-look system is based on a bedroom of an early nineties Sega fan with dynamic time-of-day conditions, retro Sega paraphernalia, a shelf full of Mega Drive games (including the ones you own) and of course a CRT TV! That's not all, every single Mega Drive game will now feature Steam Workshop support allowing you to share modified versions of your favourite retro Sega titles!" wrote Sega community manager Daniel Sherdian. The basic point of the new front-end is a 3D representation of an early-90s style entertainment center, but there's more hidden in the announcement.